As part of my first year of my PhD I wanted to learn the state of the art systems for deep reinforcment learning. This lead me to develop an agent that played the game DOOM using only the screen buffer as input. I entered this agent into Track one of the VizDOOM competition and came 3rd, the highest single person team and only coming behind a team from Facebook and a team from Carnegie Mellon University. More information on the competition and my agent Clyde can be found in this Engadget article.